
Create with Code - Unity Learn
In this introductory course, students will use Unity to learn the fundamentals of programming in the context of creating their own projects.
Unity for Beginners: The Complete 2025 Starter Guide
Jun 15, 2025 · A complete Unity for beginners guide in 2025—learn how to use Unity Hub! Ideal for aspiring indie game developers.
Unity - Manual: Unity for first-time users
If you’re new to Unity, this section provides resources you need to get started. It includes step-by-step guidance on creating your first project, choosing between 2D and 3D development, and …
Unity Real-Time Development Platform | 3D, 2D, VR & AR Engine
Create and grow real-time 3D games, apps, and experiences for entertainment, film, automotive, architecture, and more. Get started with Unity today.
Unity Real-Time Development Platform | .NET
Our step-by-step tutorial will show you how to create your first real-time 3D app with Unity in less than 10 minutes.
Learn to make a Game with Unity! - Unity Code Monkey
Let's begin making our game by selecting a Unity Version and creating a brand new project. We're going to use the Universal Render Pipeline (URP) and Unity 2022.2
Tutorial: Unity Coding - Part 1 | CodeHS
You'll walk through the process of coding a Unity C# script in this tutorial series. This beginning tutorial gets things started with a developer's basic set up, starting a C# script file, and using the Unity …
What Is Unity? - Coursera
Nov 12, 2025 · Unity is a popular development platform for creating video games, animations, virtual reality (VR), and augmented reality (AR) content. Discover how to use Unity to create video games …
Unity for Beginners - Kodeco
Jan 18, 2017 · Learn how to get started creating your own games in Unity, a powerful and professional cross-platform game engine! In this Unity learning path for beginners, you will learn the fundamental …
Unity AI Assistant - Debug, Code & Build Games Faster | Bezi
The AI assistant built for Unity developers. Get instant help with debugging, code generation, shader creation, and prototyping. Integrates with the engine and works with your actual project, not generic …